Pengembangan Media Pembelajaran Online Berbasis Scratch
Keywords:
Online Learning, media, scratchAbstract
Problems that are commonly found during the online learning process are uneven internet network access, high quota fees, uneven mastery of science and technology among teachers, and difficulties for parents in assisting children in the online learning process. The development of interactive Visual Media is expected to help students improve their learning outcomes through the use of multimedia. The developed interactive multimedia has the advantage of being easy to operate, students can choose the desired material, using systematic control in learning (Munir, 2008). In addition to the government which does not stop providing solutions to today's educational problems, researchers are also present to assist the government in solving problems regarding limited facilities, infrastructure to support science and technology in schools, namely the use of interactive visual media for online learning based on scratch as a learning solution. In the midst of Covid 19. This research is a research and development (R&D). This development research aims to develop English learning media. The development of learning media in question is scratch-based interactive visual media for learning English at SMK Bina Bersaudara Medan. Scratch product design stage, data analysis stage, and report writing stage. The instrument used in the study was a test. As an exception, scientific research is published in unaccredited national journal.